3D Maps, WebGL, CSS3 ?
Consider funding OpenLayers in order to use these great new possibilities:
More info: http://openlayers.org/blog/2012/10/17/openlayers-3-call-for-funding/
OpenLayers 3 leverages the latest in browser advancements, with a full WebGL map renderer and a DOM/CSS based renderer where WebGL is not available. OpenLayers 3 will build on the vector rendering and editing functionality in the current version, supporting standards and community formats and protocols. The new version of the library will focus on performance, with a lightweight build optimized for mobile browsers, and usability, with an overhauled website and learning resource center. We’re excited to be giving OpenLayers a design and performance facelift while maintaining the breadth of functionality that OpenLayers users depend on.

Tuesday, November 29th, a day before the 7th edition of the International gvSIG conference, a CodeSprint event will be held in Valencia, where gvSIG developers gathered to discuss and solve some coding problems. This CodeSprint will take place after the positive experience of the previous gvSIG CodeSprints (FOSS4G2010, Girona, 6th gvSIG Conference and Galicia).
This event is sponsored by the Instituto ai2 of the Polytechnic University of Valencia and will be held in the Innova room of the Polytechnical City of Innovation of this University (more information about how to arrive).
The objective is to call gvSIG developers who can be interested. For this, a web page has been created to add bugs or functionalities to deal with.
If you are interested, you only have to send an e-mail to jsanz [at] gvsig.com, with the subject "gvSIG CodeSprint", including attendance names and ID card number (it's necessary for network registration). You only will need to take a laptop and an ethernet cable for internet connection.
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